Looking for a way for the Dynamic Clutter Script to turn on and off. For instance right now when the game is launched the clutter script begins. I do not want it to activate until the lead vehicle enters into the zone.
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Dynamic Clutter Script
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I don't know what "Dynamic Clutter Script" is. Is this provided by BISim? It reminds me of something JTCOIC/TBOC/(whatever they are now) had developed.
Likely there's some information about how to start the script, such as typing in:
Code:nul = [some options] execVM "dynamicClutter.sqf";
And if that's not the case, then you'll have to identify where the dynamic clutter script came from and speak to that group/individual that created it in case there's something special they did (like shove it in a PBO that is configured to start automatically).
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