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  • Dynamic Clutter Script

    Looking for a way for the Dynamic Clutter Script to turn on and off. For instance right now when the game is launched the clutter script begins. I do not want it to activate until the lead vehicle enters into the zone.

  • #2
    I don't know what "Dynamic Clutter Script" is. Is this provided by BISim? It reminds me of something JTCOIC/TBOC/(whatever they are now) had developed.

    Likely there's some information about how to start the script, such as typing in:

    Code:
    nul = [some options] execVM "dynamicClutter.sqf";
    If this is the case, then you need to move that to a BLUFOR Present trigger's OnActivation line so that when the lead vehicle enters the trigger, it only starts executing then.

    And if that's not the case, then you'll have to identify where the dynamic clutter script came from and speak to that group/individual that created it in case there's something special they did (like shove it in a PBO that is configured to start automatically).

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